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aNormal

[Resurse jucatori] [Cfg] cfg by aNormal

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name "cFg on' bi aNormal!"

bind "TAB" "+showscores"

bind "ESCAPE" "cancelselect"

bind "SPACE" "+jump"

bind "," "buyammo1"

bind "." "buyammo2"

bind "1" "slot1"

bind "2" "slot2"

bind "3" "slot3"

bind "4" "slot4"

bind "5" "slot5"

bind "6" "slot6"

bind "7" "slot7"

bind "8" "slot8"

bind "9" "slot9"

bind "0" "slot10"

bind "`" "toggleconsole"

bind "a" "+moveleft"

bind "b" "buy"

bind "c" "radio3"

bind "d" "+moveright"

bind "e" "+use"

bind "g" "drop"

bind "m" "chooseteam"

bind "n" "buyequip"

bind "o" "say /raNk"

bind "q" "lastinv"

bind "r" "+reload"

bind "s" "+back"

bind "t" "impulse 201"

bind "u" "messagemode2"

bind "w" "+forward"

bind "x" "radio2"

bind "y" "messagemode"

bind "z" "radio1"

bind "~" "toggleconsole"

bind "CTRL" "+duck"

bind "SHIFT" "+speed"

bind "MOUSE1" "+attack"

bind "MOUSE2" "+attack2"

bind "mouse4" "+duck;wait;-duck;wait"

bind "MWHEELDOWN" "+duck"

bind "MWHEELUP" "+jump"

bind "F3" "defuser; vesthelm; vest; hegren; flash; sgren; flash"

bind "F4" "deagle;secammo"

bind "F5" "awp; buyammo1; deagle; buyammo2; buyammo2; defuser; buyammo2; buyammo2; buyammo2"

crosshair "1"

_cl_autowepswitch "1" // dupa preferinta 1 sau 0

_snd_mixahead "0.1"

ati_npatch "1.0"

ati_subdiv "2.0"

bgmvolume "1.000000"

bottomcolor "6"

brightness "1.40000" // puteti incerca si mai mult ^^

cl_crosshair_size "1" // recomand small mai ales la rez 800*600

cl_crosshair_translucent "0" // neaparat ca sa se vada bine pe toate

cl_dynamiccrosshair "0" // recomand cu caldura

cl_dlmax "128"

cl_forwardspeed "800"

cl_upspeed "800"

cl_showfps "0" Fps ala de Sus Acolo la RadaR..

cl_downspeed "800"

cl_backspeed "800"

cl_sidespeed "800"

cl_himodels "0" // mareste fps, recomand sa lasati asa

cl_idealpitchscale "0.8"

cl_lc "1" // daca pueneti 0 v-at f*tut

cl_logocolor "#Valve_Blue"

cl_logofile "v_1"

cl_lw "1" // lasati asa pt lag mai mic

cl_minmodels "1" // depinde cum vreti (face toti terro sa aiba acelasi

cl_radartype "1" // radar netransparent, NEAPARAT asa

cl_shadows "1" // nush ce plm face ...adica e vba de umbre sau ceva

cl_timeout "35"

cl_vsmoothing "0.05" // lasati asa

cl_weather "1" // ca sa nu mai ploua pe aztec

max_smokepuffs "-1" // mai bine asa, mareste fps

max_shells "-1" // nu mai apar cartusele care sar din arma...mareste

con_color "0 175 250"// culoarea scrisului din consola

console "1"

crosshair "4"

fastsprites "0"

fps_max "100" // max posibil

fps_modem "0" //

gamma "3"

gl_spriteblend "0"

gl_dither "1"

gl_flipmatrix "0"

gl_fog "1"

gl_monolights "0"

gl_lightholes "0"

gl_overbright "0"

gl_polyoffset "0.1"

gl_keeptjunctions 0

hisound "1"

hpk_maxsize "4"

hud_capturemouse "1"

hud_centerid "1"

hud_draw "1"

hud_fastswitch "1"

hud_saytext_internal "1"

hud_takesshots "0"

joystick "0"

lookspring "0.000000"

lookstrafe "0.000000"

model "gordon"

MP3FadeTime "2.0"

MP3Volume "0"

mp_decals "30" // mareste fps

net_graph "3" // mai bun ca net_graph 1 (mareste fps)

net_graphpos "2" // incercati 1,2,3 vedeti cum va place

net_scale "5"

r_bmodelhighfrac "5.0"

s_a3d "0.0"

s_automax_distance "30"

s_automin_distance "2"

s_bloat "2.0"

s_distance "100"

s_doppler "0.0"

s_eax "0.0"

s_leafnum "0"

s_max_distance "1000"

s_min_distance "5"

s_numpolys "200"

s_polykeep "1000000000"

s_polysize "10000000"

s_refdelay "4"

s_refgain "0.4"

s_rolloff "1.0"

s_verbwet "0.25"

skin ""

spec_autodirector_internal "1"

spec_drawcone_internal "1"

spec_drawnames_internal "1"

spec_drawstatus_internal "1"

spec_mode_internal "4"

spec_pip "0"

suitvolume "0"

sv_aim "1.000000000000" //

sv_voiceenable "1"

team ""

topcolor "30"

viewsize "120.000000" //

voice_enable "1"

voice_forcemicrecord "1"

voice_modenable "1"

voice_scale "0.750000"

setinfo "_vgui_menus" "0" //

cumparare...mareste fps

setinfo "ah" "0.000000" // scoate auto-helpu ala enervant cu "you

spotted an enemy"...si mareste fps

setinfo "ghosts" "0.000000"

cl_resend 2

cl_corpsestay 0

r_decals "128"

s_rolloff "1.0"

s_doppler "0.0"

s_automin_distance "2.0"

s_automax_distance "30.0"

s_min_distance "8.0"

s_max_distance "1000.0"

s_leafnum "0"

s_refgain "0"

s_refdelay "0"

s_polykeep "1000000000"

s_polysize "10000000"

s_numpolys "200"

s_bloat "2.0"

s_geometry "0"

s_geom_reverb "0"

s_reflect "0"

s_reverb "0"

s_usepvs "0"

s_verbwet "0"

s_occlude "0"

s_occ_epsilon "0"

s_occfactor "1"

cl_bob "0.01"

cl_bobup "0.5"

cl_bobcycle "0.8"

cl_movespeedkey "0.55" // asta e f folositoare...va miscati mai repede

gl_clear "0"

gl_playermip "7.43" // daca puneti 3 sau ceva de genu o sa arate

r_mirroralpha "0"

r_traceglow "0"

r_detailtextures "0" // mareste fps

cl_crosshair_color "999 999 999" // verde aprins...cea mai buna culoare

graphheight "70" // pozitia net_graph...modificati voi cum vreti

net_graphwidth "-60" // pozitia net_graph...modificati voi cum vreti

scr_conspeed "9999"

volume "0.3"

sensitivity "1.5"// sens meu preferat...puneti cat vreti voi

m_filter "0" // NEAPARAT 0

zoom_sensitivity_ratio "1.5" // recomand peste 1.3 ca sa trageti bine

+mlook

m_forward "1"

m_pitch "0.022"

m_side "0.8"

m_yaw "0.022"

cl_allowdownload "1"

cl_allowupload "1"

cl_download_ingame "0"

cl_cmdbackup "2"

rate "25000"

cl_cmdrate "101"

cl_updaterate "101"

ex_interp "0.01"

cl_weather "0"

r_dynamic "1"

r_novis "0"

r_traceglow "1"

r_wateralpha "1"

r_mirroralpha "0"

r_bmodelhighfrac "5.0"

r_lightmap "0"

gl_max_size "256"

precache "1"

mp_decals "20"

gl_affinemodels "0"

gl_alphamin "0.25"

gl_clear "0"

gl_dither "1"

gl_flipmatrix "0"

gl_flashblend "0"

gl_lightholes "0"

clear

developer "0"

cu el joc :x

Edited by Shadow.

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