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  1. Earlier
  2. Multumesc, din fericire acum functioneaza. As avea o intrebare, din cate vad bulletdmg atunci cand apare pe ecran HP-ul luat inamicului apare in forma de cerc si foarte mare, bate foarte mult spre bulletdmg de la serverele de tip FURIEN, ZM, etc, mai putin spre VIP clasic. Ai putea adaugat bulletdmg-ul sa fie clasic, ca in poza aceasta, de exemplu? e mai mic si duce mai mult spre clasic. Este doar o sugestie. Multumesc pt. tot ajutorul.
  3. Am facut exact cum mi-ai spus in topicul in care am postat, la compilare primesc o eroare. Poza: Am adaugat dhudmessage.inc in folderul include, insa degeaba, nicio posibilitate de a compila acest plugin. Folosesc un compiler local, din PC-ul meu, de altfel rulez versiunea Amx Mod X 1.8.2 in caz ca te ajuta cu ceva, m-as bucura enorm de mult daca ai putea compila plugin-ul chiar tu si sa imi lasi un PM cu link de descarcare. Multumesc mult si imi cer scuze pentru inca o postare in acest topic. @Jică Măcelaru'
  4. Daca ai versiune de amxmodx 1.8.2 sau 1.8.1 introdu in plugin sus: #include <dhudmessage> si recompileaza pluginul Inainte sa compilezi, pune dhudmessage.inc in folderul include @[email protected] /V/
  5. Salut, Am bagat plugin-ul tau pe server (ultima actualizare 7.1), plugin-ul din nefericire nu functioneaza, am incercat sa vad prin comanda in consola "amx_plugins" daca plugin-ul ruleaza, primesc urmatoarea eroare ----- Plugin-uri incarcate ----- nume versiune autor fisier statut Restrict Weapons 1.8.2 AMXX Dev Team restmenu.amxx running StatsX 1.8.2 AMXX Dev Team statsx.amxx running unknown unknown unknown vip_fioriginal. bad load Advanced Bans 0.8.1 Exolent advanced_bans.a running Advance Gag 2.1 [email protected] /V/ advanced_gag.am running Activitate Admini 2.0c Askhanar adminsactivity. running AutoRestart 1.0 K!D()X autorestart.amx running Admin Spectator E 1.4_beta KoST adminspecesp.am running Auto Join on Conn 0.1 VEN autojoin.amxx running Autoresponder/Adv 0.5 MaximusBrood admanager.amxx running Dupa cum poti vedea, am colorat cu rosu la plugin-ul "vip_fioriginal.amxx" iar la statut apare "bad load". Iar in consola server-ului primesc urmatoarele eroari L 10/30/2019 - 23:16:42: [AMXX] Load error 17 (invalid file format or version) (plugin "vip_fioriginal.amxx) [AMXX] Plugin "vip_fioriginal.amxx" failed to load: Plugin uses an unknown function (name "show_dhudmessage") - check your modules.ini. Vreo idee de ce primesc aceasta eroare? @Jică Măcelaru'
  6. Ambience Sounds (Versiune: 1.0 | Autor: Jică Măcelaru') Descriere: Sunete de Halloween și Crăciun. Câte 2 sunete pentru fiecare eveniment. Se redau random. Link official: https://fioriginal.ro/forum/ Link de download: https://ufile.io/zuxgr1h6 Cvar-uri: change_mode "value" // 0 (off); 1 (la sfârșit de rundă); 2 (după ce ai intrat pe server) change_song "value" // 1 (Halloween); 2 (Crăciun) Instalare: Copiem fisierul ambience_sounds.sma in addons/amxmodx/scripting Copiem fisierul ambience_sounds.amxx in addons/amxmodx/plugins Deschidem addons/amxmodx/configs/plugins.ini si adaugam la urma : ambience_sounds.amxx Notă: După ce ați modificat cvarul change_mode, schimbați mapa.
  7. update 7.1 - bug fix menu - bug fix armor - parasuta + cvar
  8. @Andress, putem vedea dovada ? Edit: neprezentare dovada Adminul a primit 1 avertisment Unbanned T/C
  9. Numele tau*: Spritz Numele adminului care te-a banat*: Andress Ip/SteamID*: 5.13.154.171/STEAM_0:0:502581365 (steam on) Motiv: aim Dovada (print consola)*: https://imgur.com/a/SVADmi4 Data si ora*: 10-09-2019 in jur de 10:45 pm Harta: fy_snow_orange Rog sa nu mai dati admin valverilor ca nu stiu sa aprecieze ce e ala aim si ce e ala gather/mix. Seara faina va doresc.
  10. Tasteaza in consola amomodx_version sau din joc cand esti pe server amx_cvar amomodx_version iti va aparea versiunea in consola
  11. Atunci stii ce versiune de amxmodx ruleaza serverul tau ?
  12. Compilezi in alta versiune Acest plugin este pentru amxmodx 1.8.3 Edit: @Venom nu am vazut ca ai postat tu deja, credeam ca ai renuntat
  13. De ce imi da eroare ? cand dau sa il compilez , imi da ca nu recunoastea aia cu chatul verde la vip
  14. Am luat un plugin si l-am modificat putin, am incercat sa adaug awp in meniu, nu stiu sigur daca am facut bine dar imi da eroare la compilare, imi da si la cel fara awp, ma poate ajuta cineva va rog? Asta e sma-ul: #include <amxmodx> #include <amxmisc> #include <cstrike> #include <fun> #include <fakemeta_util> #include <hamsandwich> #include <engine> #define Keysrod (1<<0)|(1<<1)|(1<<9) #define ITEM_HE (1<<0) // "a" #define ITEM_FS (1<<1) // "b" #define ITEM_SG (1<<2) // "c" #define ITEM_DG (1<<3) // "d" #define ITEM_VH (1<<4) // "e" #define ITEM_DF (1<<5) // "f" #define ITEM_NV (1<<6) // "g" new jumpnum[33] = 0 new bool:dojump[33] = false new hk_File4[ 128 ]; new hk_VipsList[ 128 ][ 32 ], hk_TotalLines; new hk_IsUserVip[ 33 ]; new hk_viplist[ ] = "vips_list.ini"; new hk_Folder[ ] = "Vip"; new hk_cfg[ ] = "vip-config"; new hk_File[ 128 ]; new hk_File1[ 128 ]; new g_type, g_hudmsg new vip_hud new maxplayers new mpd, mkb, mhb new health_add new health_hs_add new health_max new hk_Killer new hk_KillerHp new hk_HpAdd new hk_HpMax new jumps, items new hk_iRoundCount new bool:hk_IsRestarting new gun_menu new cvardmg enum { Primary = 1 , Secondary , Knife , Grenades , C4 }; public plugin_init() { register_plugin("Vip", "2.1", "Hasky") register_concmd("say /vips", "showAdmin", ADMIN_ALL, "") register_concmd("amx_addvips", "addvips", ADMIN_RCON, "<Nume sau SteamID>") register_concmd("amx_vips", "vips", ADMIN_RCON, "Lista Vip-urilor") RegisterHam ( Ham_Spawn, "player", "Hook_PlayerSpawn", 1 ) register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0") register_event("DeathMsg", "hook_death", "a", "1>0") register_event("Damage","Damage","b") register_event("DeathMsg","death_msg","a") register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod") register_event("TextMsg", "Event_TextMsg_Restart", "a", "2&#Game_C", "2&#Game_w") register_event("HLTV", "Event_HLTV_New_Round", "a", "1=0", "2=0") RegisterHam(Ham_TakeDamage, "player", "Ham_CBasePlayer_TakeDamage_Pre") register_cvar("vip_maxjumps","1") jumps = register_cvar("vip_jumps","1") vip_hud = register_cvar("vip_hud","1") g_type = register_cvar("vip_bulletdamage","1") health_add = register_cvar("vip_hp_kill", "15") health_hs_add = register_cvar("vip_hp_hs", "30") health_max = register_cvar("vip_hp_max", "150") mpd = register_cvar("vip_money_damage","3") mkb = register_cvar("vip_money_kill","500") mhb = register_cvar("vip_money_hs","1000") items = register_cvar("vip_items_round", "abcdefg") gun_menu = register_cvar("vip_gun_menu","1") cvardmg = register_cvar("vip_damage","2") g_hudmsg = CreateHudSyncObj() maxplayers = get_maxplayers() } public plugin_cfg() { new Dir[ 64 ]; get_configsdir(Dir,charsmax(Dir)); formatex ( hk_File, charsmax ( hk_File ), "%s/%s", Dir, hk_Folder ); formatex ( hk_File1, charsmax ( hk_File1 ), "%s/%s.cfg", hk_File, hk_cfg ); if(!dir_exists(hk_File)) mkdir(hk_File); formatex ( hk_File4, charsmax ( hk_File4 ), "%s/%s", hk_File, hk_viplist ); if (!file_exists(hk_File4)) write_file(hk_File4,"; -->VIP List<--"); new hk_Buffer[ 192 ], hk_Line, hk_Len; while ( ( hk_Line = read_file ( hk_File4, hk_Line, hk_Buffer, charsmax ( hk_Buffer ), hk_Len ) ) ) { if ( ! strlen ( hk_Buffer ) || hk_Buffer[ 0 ] == ';' || ( hk_Buffer[ 0 ] == '/' && hk_Buffer[ 1 ] == '/' ) ) continue; copy ( hk_VipsList[ hk_TotalLines++ ], 32, hk_Buffer ); } if(!file_exists(hk_File1)) { write_file(hk_File1,"// Vip Configuration File") write_file(hk_File1,"") write_file(hk_File1,"") write_file(hk_File1,"// BulletDamage - afiseaza dmg-ul facut unui jucator") write_file(hk_File1,"// 1 - Activat 0 - Dezactivat") write_file(hk_File1,"vip_bulletdamage ^"1^"") write_file(hk_File1,"") write_file(hk_File1,"// Vips Online") write_file(hk_File1,"// Arata Vip-urile online in HUD prin scrierea in chat a comenzii /vips") write_file(hk_File1,"// 1 - Activat 0 - Dezactivat") write_file(hk_File1,"vip_hud ^"1^"") write_file(hk_File1,"") write_file(hk_File1,"// Hp primit pe un kill ") write_file(hk_File1,"vip_hp_kill ^"15^"") write_file(hk_File1,"") write_file(hk_File1,"// Hp primit pe un hs") write_file(hk_File1,"vip_hp_hs ^"30^"") write_file(hk_File1,"") write_file(hk_File1,"// Valoarea maxima a hp-ului pe care o poate avea Vip-ul") write_file(hk_File1,"vip_hp_max ^"150^"") write_file(hk_File1,"") write_file(hk_File1,"// Banii primiti pe un damage") write_file(hk_File1,"vip_money_damage ^"3^"") write_file(hk_File1,"") write_file(hk_File1,"// Banii primiti pe un kill") write_file(hk_File1,"vip_money_kill ^"500^"") write_file(hk_File1,"") write_file(hk_File1,"// Banii primiti pe un hs") write_file(hk_File1,"vip_money_hs ^"1000^"") write_file(hk_File1,"") write_file(hk_File1,"// Guns Menu - afiseaza meniul cu arme") write_file(hk_File1,"// Pe hartile de tip AWP, acest meniu va fi automat dezactivat") write_file(hk_File1,"// 1 - Activat 0 - Dezactivat") write_file(hk_File1,"vip_gun_menu ^"1^"") write_file(hk_File1,"") write_file(hk_File1,"// Items per round - primiti diverse obiecte la inceputul fiecarei runde") write_file(hk_File1,"// a - He Grenade") write_file(hk_File1,"// b - Flashbang (x2)") write_file(hk_File1,"// c - Smoke Grenade ") write_file(hk_File1,"// d - Deagle") write_file(hk_File1,"// e - Vest + Helm") write_file(hk_File1,"// f - Defuse Kit (Doar CT)") write_file(hk_File1,"// g - NightVision") write_file(hk_File1,"vip_items_round ^"abcdefg^"") write_file(hk_File1,"") write_file(hk_File1,"// Jumps - Salturi") write_file(hk_File1,"// 1 - Activat 0 - Dezactivat") write_file(hk_File1,"vip_jumps ^"1^"") write_file(hk_File1,"") write_file(hk_File1,"// Cate sarituri in plus poate sa faca deodata") write_file(hk_File1,"vip_maxjumps ^"1^"") write_file(hk_File1,"") write_file(hk_File1,"// De cate ori damage-ul jucatorului se mareste indiferent de arma") write_file(hk_File1,"// ex: daca este 2, atunci jucatorului i se mareste dmg-ul de 2 ori") write_file(hk_File1,"vip_damage ^"2^"") write_file(hk_File1,"") } server_cmd("exec %s",hk_File1) } public client_putinserver(id) { hk_IsUserVip[ id ] = 0; jumpnum[id] = 0 dojump[id] = false } public client_disconnect(id) { hk_IsUserVip[ id ] = 0; jumpnum[id] = 0 dojump[id] = false } public addvips(id, level, cid) { if (!cmd_access(id, level, cid, 2)) return PLUGIN_HANDLED new arg[32] read_argv(1, arg, 31) new szLog[256]; formatex(szLog,255,"%s",arg); write_file(hk_File4,szLog,-1); console_print(id, "[CS16] Vip-ul a fost adaugat in lista") return PLUGIN_HANDLED } public vips(id, level, cid) { if (!cmd_access(id, level, cid, 1)) return PLUGIN_HANDLED new s_Name[ 32 ], s_AuthID[ 32 ]; get_user_name ( id, s_Name, 31 ); get_user_authid ( id, s_AuthID, 31 ); console_print(id, "===========================") for ( new i; i < hk_TotalLines; i++ ) { if ( strcmp ( s_Name, hk_VipsList[ i ] ) || strcmp ( s_AuthID, hk_VipsList[ i ] ) ) console_print(id, " - %s", hk_VipsList[ i ]) } console_print(id, "===========================") return PLUGIN_HANDLED } public Event_TextMsg_Restart() { hk_IsRestarting = true } public Event_HLTV_New_Round() { if( hk_IsRestarting ) { hk_IsRestarting = false hk_iRoundCount = 0 } } public Hook_PlayerSpawn ( const id ) { if ( ! is_user_alive ( id ) ) return HAM_IGNORED; if ( ! is_user_vip ( id ) ) { hk_IsUserVip[ id ] = 0; return HAM_IGNORED; } hk_IsUserVip[ id ] = 1; hk_iRoundCount++ new map[32]; get_mapname(map,31); if(equali(map, "awp_", 3)) return HAM_IGNORED; if (get_pcvar_num(gun_menu) == 1) if(hk_iRoundCount>=4) Showrod(id); set_task(0.3, "giveitems", id) return HAM_IGNORED; } public Ham_CBasePlayer_TakeDamage_Pre( const id, const iInflictor, const iAttacker, const Float:flDamage, const iDamageType ) { if ( ! is_user_vip ( iAttacker ) ) { hk_IsUserVip[ iAttacker ] = 0; return HAM_IGNORED; } hk_IsUserVip[ iAttacker ] = 1; new dmg1 = get_pcvar_num(cvardmg) if( iDamageType == DMG_FALL ) SetHamParamFloat(4, flDamage*1) else SetHamParamFloat(4, flDamage*dmg1) return HAM_IGNORED } public on_damage(id) { if(get_pcvar_num(g_type)) { static attacker; attacker = get_user_attacker(id) static damage; damage = read_data(2) if ( is_user_vip ( attacker ) ) { hk_IsUserVip[ id ] = 1; if(is_user_connected(attacker)) { if(fm_is_ent_visible(attacker,id)) { set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1) ShowSyncHudMsg(attacker, g_hudmsg, "%i^n", damage) } } }else hk_IsUserVip[ id ] = 0; } } public Damage(id) { new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint) if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id) if ( is_user_vip ( id ) ) { hk_IsUserVip[ id ] = 1; new money = read_data(2) * get_pcvar_num(mpd) if(hitpoint==1) money += get_pcvar_num(mhb) cs_set_user_money(attacker,cs_get_user_money(attacker) + money) }else hk_IsUserVip[ id ] = 0; } public death_msg() { if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300) } public hook_death() { hk_Killer = read_data(1) if ( (read_data(3) == 1) && (read_data(5) == 0) ) { hk_HpAdd = get_pcvar_num (health_hs_add) } else hk_HpAdd = get_pcvar_num (health_add) hk_HpMax = get_pcvar_num (health_max) if ( ! is_user_vip ( hk_Killer ) ) { hk_IsUserVip[ hk_Killer ] = 0; return; } hk_IsUserVip[ hk_Killer ] = 1; hk_KillerHp = get_user_health(hk_Killer) hk_KillerHp += hk_HpAdd if (hk_KillerHp > hk_HpMax) hk_KillerHp = hk_HpMax set_user_health(hk_Killer, hk_KillerHp) set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1) show_hudmessage(hk_Killer, "Healed +%d hp", hk_HpAdd) } public showAdmin(id) { if(get_pcvar_num(vip_hud) == 1) { new num, iLen, admin static pl[32], name[32], szBuff[2048] get_players(pl, num, "c") for(new i = 0; i < num; i++) { if ( is_user_vip ( pl ) ) { hk_IsUserVip[ pl ] = 1; get_user_name(pl, name, 31) iLen += format(szBuff[iLen], 2048 - iLen, "%d. %s^n", admin + 1, name) admin++ } } set_hudmessage(0, 255, 0, 0.02, 0.2, 0, 6.0, 7.0 ) show_hudmessage(id, " %s online:^n%s", admin > 1 ? "Vips" : "Vips", szBuff) arrayset(szBuff, 0, 2048) } return PLUGIN_HANDLED } public client_PreThink(id) { if(!is_user_alive(id)) return PLUGIN_CONTINUE if(get_pcvar_num(jumps) == 0) return PLUGIN_CONTINUE if ( ! is_user_vip ( id ) ) { hk_IsUserVip[ id ] = 0; return PLUGIN_CONTINUE } hk_IsUserVip[ id ] = 1; new nbut = get_user_button(id) new obut = get_user_oldbutton(id) if((nbut & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(obut & IN_JUMP)) { if(jumpnum[id] < get_cvar_num("vip_maxjumps")) { dojump[id] = true jumpnum[id]++ return PLUGIN_CONTINUE } } if((nbut & IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND)) { jumpnum[id] = 0 return PLUGIN_CONTINUE } return PLUGIN_CONTINUE } public client_PostThink(id) { if(!is_user_alive(id)) return PLUGIN_CONTINUE if(get_pcvar_num(jumps) == 0) return PLUGIN_CONTINUE if ( ! is_user_vip ( id ) ) { hk_IsUserVip[ id ] = 0; return PLUGIN_CONTINUE } hk_IsUserVip[ id ] = 1; if(dojump[id] == true) { new Float:velocity[3] entity_get_vector(id,EV_VEC_velocity,velocity) velocity[2] = random_float(265.0,285.0) entity_set_vector(id,EV_VEC_velocity,velocity) dojump[id] = false return PLUGIN_CONTINUE } return PLUGIN_CONTINUE } public Showrod(id) { show_menu(id, Keysrod, "Guns Menu^n\w1. M4a1^n\w2. AK47^n\w3. Awp^n0. Exit^n", -1, "rod") } public Pressedrod(id, key) { switch (key) { case 0: { StripWeapons(id, Primary) give_item(id,"weapon_m4a1") cs_set_user_bpammo(id, CSW_M4A1, 90 ); } case 1: { StripWeapons(id, Primary) give_item(id,"weapon_ak47") cs_set_user_bpammo(id, CSW_AK47, 90); } case 2: { StripWeapons(id, Primary) give_item(id, "weapon_awp") cs_set_user_bpammo(id, CSW_AWP, 90); case 9: { } } return PLUGIN_CONTINUE } public get_item_flags() { new sFlags[24] get_pcvar_string(items,sFlags,23) return read_flags(sFlags) } public giveitems(id) { new iFlags = get_item_flags() new CsTeams:userTeam = cs_get_user_team(id) if (iFlags&ITEM_HE) fm_give_item(id,"weapon_hegrenade") if(iFlags&ITEM_FS) { fm_give_item(id,"weapon_flashbang") fm_give_item(id,"weapon_flashbang") } if(iFlags&ITEM_SG) fm_give_item(id,"weapon_smokegrenade") if(iFlags&ITEM_DG) { StripWeapons(id, Secondary); fm_give_item(id,"weapon_deagle") cs_set_user_bpammo(id, CSW_DEAGLE, 35 ); } if(iFlags&ITEM_VH) fm_give_item(id,"item_assaultsuit") if(userTeam == CS_TEAM_CT && iFlags&ITEM_DF) fm_give_item(id,"item_thighpack") if(iFlags&ITEM_NV) cs_set_user_nvg(id, 1) } stock is_user_vip ( id ) { new s_Name[ 32 ], s_AuthID[ 32 ]; get_user_name ( id, s_Name, 31 ); get_user_authid ( id, s_AuthID, 31 ); for ( new i; i < hk_TotalLines; i++ ) { if ( ! strcmp ( s_Name, hk_VipsList[ i ] ) ) return 1; if ( ! strcmp ( s_AuthID, hk_VipsList[ i ] ) ) return 1; } return 0; } stock StripWeapons(id, Type, bool: bSwitchIfActive = true) { new iReturn; if(is_user_alive(id)) { new iEntity, iWeapon; while((iWeapon = GetWeaponFromSlot(id, Type, iEntity)) > 0) iReturn = ham_strip_user_weapon(id, iWeapon, Type, bSwitchIfActive); } return iReturn; } stock GetWeaponFromSlot( id , iSlot , &iEntity ) { if ( !( 1 <= iSlot <= 5 ) ) return 0; iEntity = 0; const m_rgpPlayerItems_Slot0 = 367; const m_iId = 43; const XO_WEAPONS = 4; const XO_PLAYER = 5; iEntity = get_pdata_cbase( id , m_rgpPlayerItems_Slot0 + iSlot , XO_PLAYER ); return ( iEntity > 0 ) ? get_pdata_int( iEntity , m_iId , XO_WEAPONS ) : 0; } stock ham_strip_user_weapon(id, iCswId, iSlot = 0, bool:bSwitchIfActive = true) { new iWeapon if( !iSlot ) { static const iWeaponsSlots[] = { -1, 2, //CSW_P228 -1, 1, //CSW_SCOUT 4, //CSW_HEGRENADE 1, //CSW_XM1014 5, //CSW_C4 1, //CSW_MAC10 1, //CSW_AUG 4, //CSW_SMOKEGRENADE 2, //CSW_ELITE 2, //CSW_FIVESEVEN 1, //CSW_UMP45 1, //CSW_SG550 1, //CSW_GALIL 1, //CSW_FAMAS 2, //CSW_USP 2, //CSW_GLOCK18 1, //CSW_AWP 1, //CSW_MP5NAVY 1, //CSW_M249 1, //CSW_M3 1, //CSW_M4A1 1, //CSW_TMP 1, //CSW_G3SG1 4, //CSW_FLASHBANG 2, //CSW_DEAGLE 1, //CSW_SG552 1, //CSW_AK47 3, //CSW_KNIFE 1 //CSW_P90 } iSlot = iWeaponsSlots[iCswId] } const XTRA_OFS_PLAYER = 5 const m_rgpPlayerItems_Slot0 = 367 iWeapon = get_pdata_cbase(id, m_rgpPlayerItems_Slot0 + iSlot, XTRA_OFS_PLAYER) const XTRA_OFS_WEAPON = 4 const m_pNext = 42 const m_iId = 43 while( iWeapon > 0 ) { if( get_pdata_int(iWeapon, m_iId, XTRA_OFS_WEAPON) == iCswId ) { break } iWeapon = get_pdata_cbase(iWeapon, m_pNext, XTRA_OFS_WEAPON) } if( iWeapon > 0 ) { const m_pActiveItem = 373 if( bSwitchIfActive && get_pdata_cbase(id, m_pActiveItem, XTRA_OFS_PLAYER) == iWeapon ) { ExecuteHamB(Ham_Weapon_RetireWeapon, iWeapon) } if( ExecuteHamB(Ham_RemovePlayerItem, id, iWeapon) ) { user_has_weapon(id, iCswId, 0) ExecuteHamB(Ham_Item_Kill, iWeapon) return 1 } } return 0 } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1048\\ f0\\ fs16 \n\\ par } */ Asta e eroaorea: VIP.sma(485) : warning 217: loose indentation VIP.sma(488) : warning 217: loose indentation VIP.sma(488) : error 014: invalid statement; not in switch VIP.sma(488) : warning 215: expression has no effect VIP.sma(488) : error 001: expected token: ";", but found ":" VIP.sma(488) : error 029: invalid expression, assumed zero VIP.sma(488) : fatal error 107: too many error messages on one line
  15. Si vin cu inca un update de data aceasta sper sa fie mai ok decat cel precedent Link download (plugin-ul este compilat in amxmodx 1.8.3): Click here Link sursa unde gasim si fisierul lang: github Pentru a nu exista eventuale neplaceri in a intra pe aceste site-uri (unii au pc mai slab si le ia foarte mult timp) voi posta si continutul lor: CSDM-Transfer.sma csdm_transfer.txt (fisier Lang): Update 1.6.3: BugFix, suprapunere peste cfg_slash sau unul similar, comenzile adaugate in cfg_slash, !t nume, !ct nume nu se pot executa Adaugare fisier lang pentru mesajele in chat pentru o editare a mesajelor fara compilare A fost introdusa comanda in chat !csdm_transfer pentru informatii despre plugin Adaugare Cvar pentru controlul mesajelor in chat (default pentru fiecare este 1): * csdm_transfer_adm 1 = activat, 0 = dezactivat | Mesajele referitoare la afisarea activitatii adminilor in chat | Mesaje Admini * csdm_transfer_chat 1 = activat, 0 = dezactivat | Mesajele referitoare la afisarea activitatii publice a jucatorilor | Mesaje Jucatori
  16. Am inteles, ca sa nu facem chat da-mi un pm si spune-mi ce versiune de amxmodx ai si da-mi si lista din plugins.ini Te voi ajuta sa rezolvi aceasta probema
  17. Nu il am in prima linie in consola la comanda amx_plugins imi arata: unknown unknown unknown VIP.amxx bad load la plugin iar cand intru pe sv si ma uit in consola: [AMXX] Load error 17 (invalid file format or version) (plugin "vip_fioriginal.amxx")
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